                        To Flamingo dealer Donna.
                     May your dealing prove fruitful
                            many more years!


                   ROULETTE FOR THE PERSONAL COMPUTER

Roulette,  one of the oldest gambling games,  can be found in practically
every casino from Las Vegas to Monte Carlo.

In  Europe  it is the most popular of all the casino games.  It  is  less
popular  here  possibly due to the fact that the American  table  differs
slightly  to  its European counterpart.  Atlantic City has at  least  one
European  style table.   The odds on this (European) table are better for
the player as there is only one green slot.

In  this  computer  simulation  I have attempted  to  make  the  game  as
realistic as possible.  The table and method of play are U.S.  regulation
format,  details  for  same having been secured from both tables  in  Las
Vegas that I have studied and two books, "Casino Games" by Len Miller and
"Win at the Casino" by Dennis Harrison. The substitute 0/00 green line on
the border line of the 3rd 12 area is not available.

You  start this simulation with $200.00.  Remember,  you are NOT  playing
with real money! This game currently permits only one player. You!

Your  chips  start with a value of $1.00 each,  the most  used  increment
you'll find.  You can,  however use higher denomination chips by pressing
F1.  You  will be asked to specify which value you want  (1-5-25-50-100).
You  will notice to the top right of the screen the value of your  chips.
This  version does not support different value chips to be played at  the
same time.

                               HOW TO PLAY!

The game board is divided into 38 numbers,  0 and 00 thru 36 and areas to
split the odds. Unlike Blackjack, payoff odds vary between 1:2 and 1:35.

Bets are placed by using your cursor keys UP,  DOWN,  LEFT and RIGHT.  In
addition  to  quickly move from the left to right of the table use  Ctrl-
Cursor Left and Ctrl- Cursor Right.

The cursor is only permitted to move onto legal betting spots.  You  will
notice  constant jumping to these locations.  However,  the dealer is not
always watching bad bets.  There are two or three illegal  possibles!  If
you put your chips on them, you'll lose them. Just like a real casino.

Incrementing your bets is acheived by using the + key, while decrementing
is the - key.  By decrementing to 0 you will reset that location to where
she was.  Note that up to only 10 bets (up to the table limit of $500.00)
are permitted. The 10 bet limit is represented by the : sign.

Once  you  are convinced that you have the winning combination you  press
either the Enter key or the space bar.

The  cursor will dissappear and the ball will be spun into the  wheel  at
the bottom of the screen.  As the ball approaches the end of it's journey
a  clicking  sound  will  be  heard  and the  ball  will  drop  into  the
appropriate slot.

The payoff will be calculated instantly, the winning number flashing.
If you don't trust the computer (my programming!) you still have time  to
check its logic. When you are ready to go again, press any key.

                                PAYOFFS!

A  chip  put on a single number and that number hits will pay off  $35.00
for every $1.00 put on the number.

A  dividing line between TWO numbers where one of the numbers  wins  will
pay $17.00 to each dollar.

A chip placed on a corner of a winning number will pay off $8.00 to $1.00

A chip placed on an outside bet (EVEN,  ODD,  1 to 18,  19 to 36,  RED or
BLACK) will pay 1:1.

A  chip placed in one of the three left extreme boxes or one of the three
outside bet (1st 12, 2nd 12, 3rd 12) will pay 2:1

You  can also bet on any six combinations.  That would be a edge  corner.
Pay off here is 5:1.

A  three  combination (on the outside edge but not corner) will  bay  off
11:1.

The worst bet on the table,  of which there is only 1 is the five  number
bet; that is 0,00 and 1 at the same time.

In summary ...

                              TABULATED ODDS

If the ball lands in ...

RED, BLACK or 1-18 or 19-36                    even money
Groups of 12 numbers (dozens)                  2 to 1
Odd or even                                    even money
Groups of 12 numbers (columns)                 2 to 1
Any one number or 0 or 00                      35 to 1

SPLIT BETS

Any one of six in a group                      5 to 1
00,0,1,2 or 3                                  6 to 1
Any one of four in a group                     8 to 1
Any one of three in a group                   11 to 1
Any one of two in a group                     17 to 1
0 or 00                                       17 to 1

                            ROULETTE STRATEGIES

Most  players at ROULETTE will tell you it is only a game of luck.  Given
the science of the wheel and how it generates the winning number,  it  is
more  accurate  a statement applied to ROULETTE than  BLACKJACK.  In  the
latter cards are limited in selection by what is left in the deck(s).

However,  while it is a game of LUCK there are still techniques one picks
up  as  they  go along.  To date these techniques have helped me  stay  a
winner.

   1. When a losing streak hits (5 in a row) get out of the game.

   2. When you win a spin (even payoff) use the same bet value (even
       payoff) next spin. If you loose, half the next bet.

   3. For every $20 put on the table (no greens) place one chip on the
       0/00 dividing line. That is insurance against the "table turning
       against you". I know very few people who bet green to win.

There are others, but this is freeware!


                         TECHNICAL CONSIDERATIONS

This  program  was designed,  written and developed on  an  IBM  Personal
Computer AT. It has not been tested on the PCjr.

A future release is planned to support monochrome monitors,  but not this
one.

THIS IS SUPPORTED SOFTWARE!  If you find a bug,  please call 312/266-2411
for support. NO GAME RELATED QUESTIONS WILL BE ANSWERED.


                             ABOUT THE AUTHOR

ROULETTE  was written by Robert Dew,  a Contract microcomputer programmer
based in Chicago. His company, Generation 3 specializes in the IBM PC and
compatible  market.  In  addition  to programming  he   performs  general
consulting.

Generation 3, 111 E. Chestnut Street, Chicago  IL  60611. 312/266-2411.


                                ABOUT FREEWARE

License is hereby granted to offer this software for electronic download,
in User Groups Software libraries.  The software is supported by  updates
and  may  not  be modified.  Modifying this software can  result  in  its
failure to work.

Users  who send in the $15.00 suggested donation will become eligible for
free upgrades. If a bug is discovered or an upgrade is issued you will be
issued the new version before it goes public.

You may not modify this software in any manner.  Reverse assembling  will
cause the program to cease operating.

              VERSION 1.1 NOTES (RELEASE DATE  12/12/1984)

This  software was first published at The Chicago Computer Society Public
Domain  sales in December.  Version 1.1 has taken some rough  edges  off,
revised the help file and documented some features.




         ----------------end-of-author's-documentation---------------

                   This disk copy provided as a service of

                        The Public (Software) Library

                  Disks in the library are updated monthly.
         For a copy of the latest monthly software library newsletter
          and a list of the 700+ disks in the library, call or write

                        The Public (Software) Library
                            P.O.Box 35705, Rm. F
                           Houston, TX 77235-5705
                               (713) 721-6104

         Please direct shareware payments and specific questions about
         this program to the author of the program, whose name appears
         elsewhere in  this documentation. If you have trouble getting
         in touch with the author,  we will do whatever we can to help
         you with your questions.

